A live world-state event the app streams in. retained:true = latest-value state (coalesced); retained:false = a transient moment carrying salience and optional voiceRelevant.
retained:true
retained:false
salience
voiceRelevant
Optional
Namespaced dotted kind, e.g. game.player.hp, game.event.boss_spawned.
game.player.hp
game.event.boss_spawned
A live world-state event the app streams in.
retained:true= latest-value state (coalesced);retained:false= a transient moment carryingsalienceand optionalvoiceRelevant.